Design Thinking Workshop

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Immerse yourself in a four-day, hands-on Design Thinking workshop where members of the Moreau faculty and staff will teach you and a team of 3-12 people how to bring student-centered change to your school.

In this action-oriented workshop, you and your team will learn the DesignThink process while tackling a real challenge from your own site. With the guidance of our school leaders, you will put all of your new tools to immediate use as you hit the ground running — interviewing and observing students to find out what motivates them. Then, you'll head back to your own site with a new plan to implement and a research-backed process for tackling new challenges as they arise.

Key Takeaways

  • Acquire Design Thinking tools and receive coaching so you can translate what you have learned in the workshop to your own school to drive innovation and program development.
  • Understand how to define and reframe problems based on the emotional needs of users.
  • Develop a "just try it" mentality through rapid prototyping and iteration.
  • Empower your team to make real change in your school by embracing a student-centered approach.

Who Should Attend?

Bring school leaders, classroom teachers, or your whole faculty and staff! The more "movers and shakers" from your school, the better!


What does this cost?

For the four day in-service, the cost is $500 per person or $2,000 for a team of five. Breakfast and lunch are included. Register before April 1st, and get an additional $50 off per participant.


How do I reserve my spot?

Click HERE to secure your spot now!


Keynote Speaker: S. Craig Watkins

Our meeting will be kicked off by our keynote speaker, Craig Watkins. S. Craig Watkins studies young people's social and digital media behaviors. He teaches at the University of Texas at Austin, in the departments of Radio-Television-Film, Sociology, and the Center for African and African American Studies. Craig is also a Faculty Fellow for the Division of Diversity and Community Engagement at the University of Texas at Austin. He is the author of three books on youth culture including most recently, The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media Means for Our Future. In addition to serving as the Principal Investigator of "The Digital Edge" he is working to design and pilot new learning initiatives in both out-of-school and in-school settings.

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